We’ve been pretty quiet of late with regards to our social media posts and various updates. This is because we’ve been diligently developing the initial set of base GM tools to meet our promised implementation date of late July. Well, we’ve beat that targeted release time by 2 months! The initial Base GM set of tools are out now!Read more
The GM tools for RPGSmith are at-best months away from being available for us to use (kickstarter launching soon for these, please support) but that hasn’t stopped me from adapting RPGSmith to march my minions of slithering cannon fodder to their demise. As the players would attest, the action has been fast, furious, and really really fun.Read more
It’s out, version “one dot uhh ooo”, or “barely-out-a-beta” is live. What has changed since the beta launch you might ask? Tons of Stuff.
In addition to the expected bug fixes and minor UI enhancements, we’ve added a bunch of new features to support additional games and playing styles. Since our beta launch back on December…
The kickstarter will launch soon to get funding to build the GM portions of RPGSmith. But that doesn’t mean we’re not pushing out new features to the current app. In addition to bug fixes and such we’re also going to enhance the existing free application with the following updates;Read more
Some of you with better memories than me may recall we launched a kickstarter for RPGSmith back in December of 2015. Unfortunately, after about 2 weeks it was clear we were not going to reach our goal and canceled the crowd funding campaign. If I were you I may be wondering a couple of things:Read more
Hello and welcome to RPGSmith.com!
As you have no doubt noticed we have a snazzy application to help you with your tabletop Role Playing Games.
In this inaugural news article, we’re going to give you a brief rundown of what you can find on the website that gives you a ton of information about the app…