RPGSmith Application Version

Browse the version history below to see the details of what fixes and updates were recently published.

Version 1.0.0   (Built 0000x)


Published: DUNNO
Notes: More commonly known as version 1.uh ooo, or “Barely out of Beta”. Honestly, we don’t expect to be in this version very long.

New Features

  • N/A – Initial Launch

Bug Fixes

  • N/A – Initial Launch

Version 0.9.06   (Built 0012)


Published: Wednesday January 16th, 2019
 
New Features
  • Implemented new “Combo” Character Stat (#454)

Bug Fixes

  • Fixed 500 errors seen in logs (#487)
  • “Last Results” in Dice screen now shows additional rolls executed with the AND function (#398)
  • Disallow Special Characters in Custom Dice names, Allow blank results (#481)

Version 0.9.05   (Built 0011)


Published: Monday January 14th, 2019
Bug Fixes
  • Resolved errors updating character stat values (#434)
  • Resolved Bug when Updating Default Layout (#441)

Version 0.9.04   (Built 0010)


Published: Thursday January 10th, 2019
 
New Features
  • Custom Dice / Dice Tray (#369)
  • Expand visible size of Rich Text editor window (#451, #463)
  • Added Dice roll button on counter tiles (#455)

Bug Fixes

  • Limit entries in Rich Text field to 4k Characters, preserves performance (#371)
  • Fixed bug of reordering Choice Character Stat Type Values (#435)
  • Centered Text Character Stat Values when displayed on tiles (#440)
  • Fixed bug resolving Calculation stats using Calculation stats (#444)
  • Resolved an Error when updating a character stat from tile (#452)
  • Fixed return to top button overlay in menu (#453)
  • Resolved inconsistent error when duplicating items on character (#460)
  • Resolve bug after creating a character it would not show without a refresh (#464)
  • Corrected display of default command name shown in multi command window (#465)
  • Corrected Spacing issue of buttons on tiles (#467) 

Version 0.9.03   (Built 0009)


Published: Thursday January 3rd, 2019
 

Bug Fixes

  • Optimized code for faster initial load (#446)
  • Character Stats now save much faster (#434)
  • Removed unused code (#437)
  • Changed ‘Memorize’ spell to ‘Ready’ (#442)
  • Resolved bugs with Layouts/Pages on Imported Rule Sets (#443)

Version 0.9.02   (Built 0008)


Published: Wednesday January 2nd, 2019
 

New Features

  • Insert Images in Note Tiles (#169)
  • Added Icons to various buttons in the app (#361)
  • My Images – Access, Delete, or upload more images from this option in the stack menu (#364)
  • Provide name for default command when multiple present (#388)
  • Made adjustments for better mobile device navigation (#421)
  • Replaced Screen name with “Back” button for easier navigation (#428)

Bug Fixes

  • For mobile devices, Do not auto-focus on name when editing a record, prevents keyboard popup (#317)
  • Character / Rule Set count at times incorrect in Stack Menu (#397)
  • Fixed caching bug of calculated stat values on dashboard (#415) Bug reported by community. Thanks!
  • Back button in Character Stats screen now goes to prior screen (#419)
  • Calculated stats now work with negative numbers also (#424)
  • Included copy and paste-able link in confirmation emails (#433)
  • Updated facebook links in standard emails sent (#436)
  • Removed Icon from use button overlay on image select (#439) 

Version 0.9.01   (Built 0007)


Published: Thursday December 27th, 2018
 

New Features

  • “Contains” & “Contained In” header fields in the Item details page now launch the interface to add associated items when selected (#303)
  • In Dashboard Edit Mode the trashcan pops up faster, slightly adjusted color (#304)
  • Allow multiple selections when adding Link/Execute Tile to the Dashboard (#358)
  • Updated Icons (#360)
  • Dice rolls executed from records display the record image/name on the dice results screen (#362)
  • Save/Cancel/Manage button duplicated at top of Character Stat Values Screen (#373)
  • Long Press on “+” or “-” in tile will rapidly count up/down number value (#374)
  • Mouse hover over of Tiles, Records & other content now displays the full name or description (#376)
  • Mouse hover over of Character Stats on Character Stats Value screen shows description information (#405)
  • Updated UI of Dashboard Menus for Mobile Devices (#417)
  • Removed Page Navigation Arrows for Layouts with only 1 Page (#418)
  • Improved UI of Navigation Menu for Mobile Devices (#421)
  • Created a “Delete Mode” to remove several tiles from the dashboard at once 

Bug Fixes

  • Preserve un-saved updates to default layouts if the page/layout name is changed (#355)
  • Custom Updates made to core rule sets are now preserved when a duplicate of the Rule set is made (#402)
  • When creating a Link/Execute tile expand choices by default & remove unneeded white space (#404)
  • Allow negative numbers in Numeric Character Stats (#413)
  • Corrected Quick Tips / Loading display issue for mobile devices (#416)
  • Minor UI adjustment on Add Tiles popup (#420)
  • Resolved bug that launched Manage Rule Set menu when Duplicating or Deleting a Rule Set (#422)
  • Fixed bug when selecting ‘contains’ on a container item the app would never load that interface (#423

Version 0.9.0   (Built 00001)


Published: Thursday December 20th, 2018
Notes: Initial Beta Offering, what’s the over/under on how long before we push out an update?

New Features

  • N/A – Initial Beta Launch

Bug Fixes

  • N/A – Initial Beta Launch

Versioning Format

EXP: Version 1.2.3 (build 45678)

  • 1 = Major Upgrade – This would be if we built out the GM portion of the app and released that with all those new features
  • 2 = Major Features – This would be if we released some new features, like Dice Animation & Search
  • 3 = Minor Features/functions – For adding new small functionality in existing features, dice results screen shows the record info for which it was executed from, etc.
  • 45678 = Every time we push out a new build this number increments